A progression identity attached to your NFT. Train it. Send it on Agent missions. Protect its four lives. Build its strengths. Enter the Pack.
TRAIN →MISSION →EVOLVE →COMPETE →REPEAT
AGENTS / COMING SOON
The system below is planned. Training, Agent missions, staking, evolution and Pack Run are not available yet.
AGENT CONCEPTNOT LIVE
ASCII DOG #1842
COMMON / EXAMPLE AGENT
♥♥♥♥
LEVEL
14
XP
2,840
LIVES
3 / 4
INTELLIGENCE
68
INSTINCT
74
SPEED
51
ENDURANCE
63
LUCK
42
MISSIONS
37
WEEKLY WINS
6
Illustrative token ID and values. This is a concept visual, not live Agent stats or a holder profile.
CURRENTLY LIVE
Explore. Connect.
The public website and read-only wallet connection in My Pack. Dog and token holdings await verified network and contract setup.
WHAT IS PLANNED
Train. Evolve. Compete.
Agent progression, mission choices, four-life management and recurring weekly competition. Launch details will be announced.
[ 01 / THE AGENT LOOP / PLANNED ]
One Dog. A reason to return.
01→
Train it.
Choose how your Agent develops.
02→
Complete Agent missions.
Take the manual path or an eligible Auto Run.
03→
Build stats.
Grow XP, strengths and mission history.
04→
Protect four lives.
Balance progression with mission risk.
05→
Enter weekly Pack Runs.
Compete with other developed Agents.
06→
Win from reward pools.
Possible rewards depend on results.
07→
Evolve.
The plan extends Common-to-Rare upgrades.
08↺
Repeat.
Keep developing your Agent.
Agent missions are future progression challenges. The public Missions page remains a separate social/community system.
[ 02 / BUILD YOUR STRENGTHS ]
Different strengths. Different Dogs.
Agents are designed to develop through participation. These conceptual stats will shape different kinds of challenges.
Stat formulas and numerical weightings are not finalized.
Intelligence
Puzzles, deduction, research and knowledge-based Agent missions.
Instinct
Decisions, prediction, risk and situational judgment.
Speed
Timed or reaction-oriented Agent missions.
Endurance
Longer missions, streaks and sustained performance.
Luck
A smaller uncertainty factor that can influence certain outcomes.
[ 03 / TWO WAYS TO PROGRESS / PLANNED ]
Time + effort. Or $BRUNO + automation.
MANUAL RUNCOST / FREE
You take the challenge.
The holder completes the Agent mission themselves.
No $BRUNO required.
Active participation can build XP, stats and Agent development.
Requires time, effort and sometimes skill.
Some missions may put a Dog’s life at risk.
Exact XP and progression amounts will be announced.
AUTO RUNCOST / $BRUNO
Your Agent handles it.
Use $BRUNO to automate an eligible Agent mission.
Saves time, with no manual challenge.
Still allows Agent progression.
The design reduces or removes life risk for eligible Auto Runs.
Not every mission will support Auto Run.
Eligible missions and exact $BRUNO costs are not finalized.
Convenience. Automation. Protection.
$BRUNO is designed for utility, not guaranteed victories. Manual players should be able to develop strong competitive Agents through participation.
[ 04 / THE HEART OF THE SYSTEM ]
Four at the start. Four is the limit.
Bruno saved Elias four times. That is why every Dog begins with four lives.
Some manual Agent missions may be safe. Others may carry life risk. In the future system, $BRUNO can be burned to restore a lost life.
MAXIMUM / 4 OF 4. NEVER 5.
EVERY DOG BEGINS HERE
♥♥♥♥
4 / 4
EXAMPLE / A LIFE LOST
♥♥♥♥
3 / 4
PLANNED / BURN $BRUNO TO RESTORE
♥♥♥♥
BACK TO 4 / 4
Choose your risk.
The holder decides how aggressively to train. Risk labels and progression are conceptual; life-loss odds are not finalized.
LOW RISK
Smaller progression.
Some missions may be safe.
MEDIUM RISK
Stronger progression.
Balance the challenge with your Dog’s lives.
HIGH RISK
Larger potential progression.
LIFE AT RISK
[ 05 / THE PACK RUN / COMING SOON ]
Every week, the Agents compete.
Recurring weekly events are planned. Agent development, stats, mission history and that week’s format will influence performance.
Better developed. Better chances.
Training matters. No Agent is guaranteed to win: not the strongest, the rarest, or the one that used the most $BRUNO. Competition design will be balanced before launch.
POTENTIAL WEEKLY REWARDS
A rotating reward pool.
Pack Run reward pools may include $BRUNO, partner tokens, partner NFTs, ASCII Dogs ecosystem rewards or other announced community rewards.
[ + ]$BRUNO
[ + ]NFTs
[ + ]TOKENS
[ + ]PARTNER REWARDS
Concept display only. No pool amounts or partners are announced here, and no rewards are represented as deposited.
EXAMPLE EVENT TYPES / NOT FINALIZED
Different weeks. Different strengths.
THE MAZE
Intelligence-focused
THE CHASE
Speed-focused
SURVIVOR
Endurance-focused
INSTINCT
Decision / risk-focused
The Agent system is the gameplay: training, missions, risk management, progression, weekly competition and evolution.
[ 06 / RARITY STILL HAS A ROLE ]
Earning multipliers. Not automatic victories.
COMMON
1×
$BRUNO EARNING
RARE
2×
$BRUNO EARNING
EPIC
3×
$BRUNO EARNING
LEGENDARY
4×
$BRUNO EARNING
A well-developed Common should still be able to become competitive. Agent development matters independently of rarity. Exact $BRUNO earning rates will be announced.
[ 07 / EVOLUTION / THE PLAN ]
Four Commons. One Rare. A shared history.
The existing 4 Common → 1 Rare mechanic is designed to evolve with Agents. Four developed Common Agents may eventually be burned to create one Rare Agent.
A future Rare may inherit selected stats, a portion of progression, achievements, lineage or competition history. Inheritance rules are not finalized.
EXAMPLE LINEAGE / ILLUSTRATIVE TOKEN IDs
BORN FROM
DOG #0312
DOG #0911
DOG #2270
DOG #4108
→
ONE FUTURE RARE AGENT
Concept only. Agent evolution and inherited history are not live. No inheritance percentages or formulas have been fixed.
[ 08 / YOUR HOLDER DASHBOARD ]
Your Pack. Your Agents.
This page explains the system. My Pack is where holders will eventually manage their own Dogs and Agents.
Connect your wallet through My Pack for its read-only profile. Your ASCII Dogs and ecosystem holdings will appear as verified network and contracts go live.
As Agent functionality rolls out, My Pack becomes home for: